What exactly is specularity and how does it work in FSX? On the Coolsky support forum McPhat Studios explains in detail how specularity works on the new upcoming soon-to-be-released freeware American Airlines UHDT livery.
With so many aircraft designs flying around, why choose to develop a DC-9 for FSX? It’s a cool aircraft! What more do you need?! Well, actually the logic behind choosing to develop the DC-9 goes a bit deeper than that. I will try to explain.
Being an old design, the MD-80 cockpit has what seems like knobs and switches everywhere. This can be a bit confusing and overwhelming for the pilots just starting to fly this bird. One of the most frequently asked questions we get on the support forum is "how do you start it up?". Well, this video tutorial seeks to answer that very question.
Günter Steiner from the LINDA project is currently working on a LINDA module for the DC-9 Classic.
LINDA is an interface that sits between the aircraft and your hardware (joystick or other input device) and makes assigning swiches as simple as possible.
You can read more about the LINDA project at fs-linda.com.